Showreel

Current showreel August ‘08  (504×404)

1- A rendered collection of plantlife. These models are used in my company’s interiors & architecture design software product, intended to work in real time as well as providing a realistic rendering. They are presented in much greater numbers than would normally be encountered. They are low poly, making much use of opacity maps.

2-A selection of rendered environments. Modelled in 3DS MAX for realtime, rendered with our in-house app which incorporates FinalRender.

3- A low poly, games standard character, “Ranger Biff”. Designed, modelled, textured, rigged and animated by myself.

4- An outdoor environment based on photographs of Dartmoor

5- Another original low poly character, “Millie Tante” animated climbing.

6- An atmospheric haunted filing cabinet incorporating volumetric lighting.

7- A exercise in lip-sync and facial animation using traditional stop motion.

8- A 1950’s sci-fi monster used once as a projected theatrical backdrop, tweaked for colouring and film-noise in After Effects.

9- Some more animation exercises; CGI facial animation, stopmo exercise, robot from a short film, super-low poly characters used in nightclub visuals.

10- “Millie Tante” stretching and walking

11- Summary: Plants & Characters.

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